mardi 15 décembre 2015

Meet Julien Merceron, Chief Technology Metal Gear Solid V

Meet Julien Merceron, Chief Technology Metal Gear Solid V



 Video Games Magazine, the Cité des Sciences et de l'Industrie in partnership with Orange is pleased to announce the twelfth edition of Video Games Masterclass will welcome Julien Merceron, Chief Technology who worked on such emblematic titles Assassin's Creed, the saga Final Fantasy and Metal Gear Solid V.
It is with great pleasure that we close the 2015 Masterclass with one of the most influential French developers in the world. Thus, Julien Merceron, a native of Paris, is a man of the shadows, discreet and humble, which, however, has helped to shape some of the best games of the past twenty years. Julien has been successively chief technology officer at Ubisoft where he worked on Rayman, Splinter Cell or Assassin's Creed, and at Square Enix, where in addition to assisting the development of Tomb Raider and Deus Ex, he oversaw the creation of the Luminous Engine used in the highly anticipated Final Fantasy XV. From 2013 to late 2015, Julien was Director of Konami world technologies and oversaw the creation of the Fox Engine, which helped develop Metal Gear Solid V or PES 2016.
During his Masterclass, Julien return to his impressive career, his passion for Japan, about his meeting and working with Hideo Kojima ...
The Masterclass Video Games is a free event to be held Tuesday, December 22, 2015, at 19 am at the Auditorium of the Museum of Science.

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